world map continents printable
63dot
Aug 18, 10:52 AM
damn and i wanted asia... ahh but europe wont be too bad. damn it i am 5'7 so i might end up with the short end of the stick.
we are the same height...we can call ourselves the "toxic twins"
we are the same height...we can call ourselves the "toxic twins"
zacman
Apr 6, 04:01 PM
Market share isn't everything.
I'm sure you'll be the first to dance happy around when in the future finally some 5 year old Android apps/games will get ported to iOS like it is now with Windows/MacOS.
I'm sure you'll be the first to dance happy around when in the future finally some 5 year old Android apps/games will get ported to iOS like it is now with Windows/MacOS.
charlituna
Apr 11, 10:00 PM
This is bunk. Apple will not miss Christmas.
Dear Steve.
I read on macrumors.com that the new iPhone won't be ready for Christmas. What should we do.
-- Santa.
Dear Santa.
Move Christmas.
-- Steve
Dear Steve.
I read on macrumors.com that the new iPhone won't be ready for Christmas. What should we do.
-- Santa.
Dear Santa.
Move Christmas.
-- Steve
illegalprelude
Jul 15, 04:12 AM
Not a chance in the near future. Blu Ray and Sony are in utter shambles right now.
really? off what fact is this based upon or personal opinion? :rolleyes:
really? off what fact is this based upon or personal opinion? :rolleyes:
BlizzardBomb
Aug 26, 03:58 PM
PowerBook G5 next tuesday?
Mildly funny when it first started, but my god is that an old joke.
In other news, Merom this, Merom that, just make sure you get it out on time Apple :p
Mildly funny when it first started, but my god is that an old joke.
In other news, Merom this, Merom that, just make sure you get it out on time Apple :p
krcbkidz
Mar 22, 05:10 PM
The difference is Samsung outsources it's OS development, it's developer community management, it's app ecosystem.
Cost competitive doesn't experience competitive.
I think for 'spec' people (hard core coders, corp types that need to control configuration), Samsung (and more importantly, when HP gets in the game HP), will compete there.... HOWEVER, this is a consumer run market, and much like a Sony WalkMan back in the day, or RollerBlades([tm]... the rest were 'inline skates'), Apple is 'defining' the market... and the rest are just knockoffs.
And unlike the old BMW pricing explanation(excuse) for Macs (equal specs and quality... from Apple HP and Dell are about the same in price) Apple is pushing iPad's experience at the BMW levels, but at Honda prices.
And RIM and samsung are pushing mid 80's GM quality against a 2012 BMW at honda prices, when the market will probably demand Kia prices for the 'experience'
Likes this :-)
Cost competitive doesn't experience competitive.
I think for 'spec' people (hard core coders, corp types that need to control configuration), Samsung (and more importantly, when HP gets in the game HP), will compete there.... HOWEVER, this is a consumer run market, and much like a Sony WalkMan back in the day, or RollerBlades([tm]... the rest were 'inline skates'), Apple is 'defining' the market... and the rest are just knockoffs.
And unlike the old BMW pricing explanation(excuse) for Macs (equal specs and quality... from Apple HP and Dell are about the same in price) Apple is pushing iPad's experience at the BMW levels, but at Honda prices.
And RIM and samsung are pushing mid 80's GM quality against a 2012 BMW at honda prices, when the market will probably demand Kia prices for the 'experience'
Likes this :-)
barkomatic
Mar 31, 03:38 PM
Keep in mind that Google tightening up Android and forcing handset makers to adhere to certain guidelines is primarily a problem for the *handset makers* and carriers--but not consumers.
I couldn't care less what problems Verizon and Motorola have if the end result is a beautiful and functional device. If not, I'll buy something else.
I couldn't care less what problems Verizon and Motorola have if the end result is a beautiful and functional device. If not, I'll buy something else.
NinjaHERO
Mar 25, 11:17 PM
Can't wait to try out the king of the jungle.
SevenInchScrew
Dec 9, 06:38 PM
GT5 is a game for people who love cars. Not people who only love fast cars. People who love all cars.
But, I DO love all types of cars. I just don't think they all have a place in a RACING game.
I'm sure you'd be happy if everyone started with a Zonda in their garage, but for people who like to drive something fresh and fun the exhaustive list in GT5 is perfect.
The game doesn't have to be only 700hp exotics, that isn't what I'm saying. There have been PLENTY of wildly varied cars throughout history that would be fun to drive, on a track, in a racing game. The VW K�belwagen and Citro�n DS, for example, aren't some of them.
But, I DO love all types of cars. I just don't think they all have a place in a RACING game.
I'm sure you'd be happy if everyone started with a Zonda in their garage, but for people who like to drive something fresh and fun the exhaustive list in GT5 is perfect.
The game doesn't have to be only 700hp exotics, that isn't what I'm saying. There have been PLENTY of wildly varied cars throughout history that would be fun to drive, on a track, in a racing game. The VW K�belwagen and Citro�n DS, for example, aren't some of them.
LegendKillerUK
Apr 6, 11:37 AM
You sure as hell can.
By game I mean a modern title at full settings. Otherwise it's just 'making do'.
By game I mean a modern title at full settings. Otherwise it's just 'making do'.
rezenclowd3
Dec 9, 12:03 PM
This is hilarious:
GT5 physics are completely realistic (http://i.autoblog.com/2010/12/09/video-gt5-physics-are-completely-realistic/)
GT5 physics are completely realistic (http://i.autoblog.com/2010/12/09/video-gt5-physics-are-completely-realistic/)
samcraig
Apr 27, 10:28 AM
Don't you just love it? Apple identifies an potential issue, and does something to remedy it, and they get yelled at for doing so. If they do nothing, they get yelled at for doing nothing.
Catch 22.
Apple identified it? No. Check your history. It was brought TO Apple's attention over a year ago.
It was again brought TO Apple's attention via various reports and articles.
THEN Apple looked into the matter.
I commend Apple for taking action (now).
But let's not rewrite history, shall we?
Catch 22.
Apple identified it? No. Check your history. It was brought TO Apple's attention over a year ago.
It was again brought TO Apple's attention via various reports and articles.
THEN Apple looked into the matter.
I commend Apple for taking action (now).
But let's not rewrite history, shall we?
Earendil
Jun 8, 07:40 PM
Why would there be any difference? Do Cheese Doodles purchased form the Piggly Wiggly taste any better than those purchased from Publix?
No, I suspect that Apple's quality control is good enough that an iPhone bought at AT&T and one bought from Radio Shack will taste identical.
No advantages. I mean what does it matter? If it's the white Apple bag you want I can send you one. Eventually they become useless.
I was thinking more along the lines of Warranties. The Apple one will hold no matter what, I would imagine. But I didn't know if Radio Shack, for example, generally has extended services above and beyond the manufacturers.
Or perhaps when an iPhone is bought from Apple a certain amount of data is stored at the time of purchase (like the date) that would make future warranty claims go smoother.
I could not care less about white baggies or taste differences.
No, I suspect that Apple's quality control is good enough that an iPhone bought at AT&T and one bought from Radio Shack will taste identical.
No advantages. I mean what does it matter? If it's the white Apple bag you want I can send you one. Eventually they become useless.
I was thinking more along the lines of Warranties. The Apple one will hold no matter what, I would imagine. But I didn't know if Radio Shack, for example, generally has extended services above and beyond the manufacturers.
Or perhaps when an iPhone is bought from Apple a certain amount of data is stored at the time of purchase (like the date) that would make future warranty claims go smoother.
I could not care less about white baggies or taste differences.
BJNY
Aug 23, 11:05 AM
If you're willing, you could start up from the Hardware Test disc, and run the test which makes the fans go non-stop except for the rearmost fans.
Temp widget http://www.apple.com/downloads/dashboard/status/istatnano.html
Temp widget http://www.apple.com/downloads/dashboard/status/istatnano.html
THX1139
Aug 21, 02:09 AM
I stopped by the Apple store tonight to play with a Macpro. I'm getting ready to buy and thought I'd get some hands on experience to see how it performed with Finalcut Pro. I was especially interested in how it handles playback of uncompressed footage.
The store had a 2.6 hooked up to a 30"ACD. Everything on the machine was stock. I launched FCP and it appeared with a project already loaded (about 5 seconds). The project was a simple 20-30 second 720x480 NTSC clip of hockey game footage. I selected the clip and copied it to a new layer and threw a blend mode on it AND changed the speed to 85%. Next I copied and made another layer and changed the speed and offset it and changed the transparency to 80%. 3 layers total with the top two manipulated. I hit the render and it finished in about 30 seconds. :)
I know, not very scientific, but I just wanted to get a feel for how fast the Macpro would render manipulated footage. Anyhow, next I changed the output in project settings to "uncompressed" and hit render again. Again, it took less than a minute to render and the CPU usage in console was maxing out at only 42% per core.
Once the render completed, I hit the play button to see how the stock Macpro would handle playback of the uncompressed footage. It played for about 4 seconds then threw an error saying that frames were being dropped during playback. Not good. I was hoping that the Macpro would be able to play uncompressed footage from the timeline without 3rd party acceleration or setting up a raid. The error message suggested turning off RT effects (of which I did, but still had dropped frames) or get a faster drive. There was a couple other things the error suggested, but I can't remember at the moment. I wonder if having the ATI card would have made a difference? Not sure if FCP uses the GPU for playback, but I would think that should make a difference. Ram would probably help too. Anyone know what might be going on? Am I expecting too much out of this machine?
Sorry for sort of getting off topic. I thought this might be an appropriate area to post this; I wasn't feeling up to starting a new thread.
The store had a 2.6 hooked up to a 30"ACD. Everything on the machine was stock. I launched FCP and it appeared with a project already loaded (about 5 seconds). The project was a simple 20-30 second 720x480 NTSC clip of hockey game footage. I selected the clip and copied it to a new layer and threw a blend mode on it AND changed the speed to 85%. Next I copied and made another layer and changed the speed and offset it and changed the transparency to 80%. 3 layers total with the top two manipulated. I hit the render and it finished in about 30 seconds. :)
I know, not very scientific, but I just wanted to get a feel for how fast the Macpro would render manipulated footage. Anyhow, next I changed the output in project settings to "uncompressed" and hit render again. Again, it took less than a minute to render and the CPU usage in console was maxing out at only 42% per core.
Once the render completed, I hit the play button to see how the stock Macpro would handle playback of the uncompressed footage. It played for about 4 seconds then threw an error saying that frames were being dropped during playback. Not good. I was hoping that the Macpro would be able to play uncompressed footage from the timeline without 3rd party acceleration or setting up a raid. The error message suggested turning off RT effects (of which I did, but still had dropped frames) or get a faster drive. There was a couple other things the error suggested, but I can't remember at the moment. I wonder if having the ATI card would have made a difference? Not sure if FCP uses the GPU for playback, but I would think that should make a difference. Ram would probably help too. Anyone know what might be going on? Am I expecting too much out of this machine?
Sorry for sort of getting off topic. I thought this might be an appropriate area to post this; I wasn't feeling up to starting a new thread.
Trekkie
Sep 18, 02:19 PM
The Thinkpad X40 I'm typing from Bluescreened on me no longer than three weeks ago. My crime? coming out of suspend mode.
Windows Crashes.
Believe it or not, Mac OS X can crash too. While it is prettier, it's still a crash.
Pretty funny reading the last few pages, thanks for the laughs.
Windows Crashes.
Believe it or not, Mac OS X can crash too. While it is prettier, it's still a crash.
Pretty funny reading the last few pages, thanks for the laughs.
Iconoclysm
Apr 19, 06:29 PM
Alright, I was originally going to take Apple's side on this, since I could clearly see it looks a lot like iOS, but having looked at Samsung's F700, I don' think Apple has any right to sue..
Although the Samsung F700 has very simple icons, Apple clearly has the same placement of icons, even looking at the bottom you find the four dock like icons..
http://img263.imageshack.us/img263/9559/samsungf700cellular.jpg
I'd say that Apple copied Samsung :P.. Honestly I'm not one to take sides just because I like Apple Products, I just think its wrong to sue since Samsung clearly had this type of UI first.. Apple has no right to sue..
Which launched 6 months after the original iPhone...and was displayed in February of 2007 with an entirely different interface.
Although the Samsung F700 has very simple icons, Apple clearly has the same placement of icons, even looking at the bottom you find the four dock like icons..
http://img263.imageshack.us/img263/9559/samsungf700cellular.jpg
I'd say that Apple copied Samsung :P.. Honestly I'm not one to take sides just because I like Apple Products, I just think its wrong to sue since Samsung clearly had this type of UI first.. Apple has no right to sue..
Which launched 6 months after the original iPhone...and was displayed in February of 2007 with an entirely different interface.
j26
Nov 29, 09:18 AM
You're welcome to audit my iPod. I guarantee you'll find nothing but legal tunes.
Given your stance, I wonder how you feel about public libraries offering whole collections of CDs for patrons to "borrow". I think we all know what (many, not all) people are really doing with those CDs when they borrow them. Shouldn't we be doing something about these public institutions turning a blind eye to what is essentially sanctioned piracy?
Put all of 'em on a Zune and "Squirt" 'em to borrowers?
Given your stance, I wonder how you feel about public libraries offering whole collections of CDs for patrons to "borrow". I think we all know what (many, not all) people are really doing with those CDs when they borrow them. Shouldn't we be doing something about these public institutions turning a blind eye to what is essentially sanctioned piracy?
Put all of 'em on a Zune and "Squirt" 'em to borrowers?
AtHomeBoy_2000
Aug 5, 05:38 PM
BitTorrent is great if you're using a cable modem or DSL with almost equal upload/download ratios.But I'm using a Satellite..Downloads are great but the uploads are only 256k
Nothing wrong with leaching if you have to ;)
Nothing wrong with leaching if you have to ;)
MacRumorUser
Nov 27, 04:13 PM
Gran Turismo: The REAL driving simulator ....as long as you've grinded long enough. :rolleyes:
Exactly. It's always been a contradictory game for me. The claim of real against the synthetic just has never jelled for me.
I'd rather a game like burnout, heck even Mario Kart not because it's easier or arcade, but because it doesn't have any pretentious about being what it is.
I'd love to love GT series, just find it impossible to do and I've given ALL of them a try including the even more pretentious PROLOGUE versions.
Exactly. It's always been a contradictory game for me. The claim of real against the synthetic just has never jelled for me.
I'd rather a game like burnout, heck even Mario Kart not because it's easier or arcade, but because it doesn't have any pretentious about being what it is.
I'd love to love GT series, just find it impossible to do and I've given ALL of them a try including the even more pretentious PROLOGUE versions.
KnightWRX
Apr 27, 09:59 AM
This was my point.
Wait, I don't get it. You're telling me there's tons of more stuff to care about while trying to tell someone else that if he doesn't care, he shouldn't comment.
I really don't get your point. Nor do I find the "there's more important stuff to care about" argument valid in any kind of way.
Wait, I don't get it. You're telling me there's tons of more stuff to care about while trying to tell someone else that if he doesn't care, he shouldn't comment.
I really don't get your point. Nor do I find the "there's more important stuff to care about" argument valid in any kind of way.
xxBURT0Nxx
Apr 7, 11:11 AM
No indeed, it's not. Intel forced the whole OEM industry to use their IGP, not just Apple. ;)
No matter how you slice it, for some applications, IGPs make sense. Intel cut out the competence from that market with their shenanigans. And now the consumers pays for it with sub-par graphics processors.
haha clever, i'm not really arguing with you, i rather agree with what you are saying, i just don't put the blame on intel. Sure the whole debacle may have pursuaded apple to just use the IGP, but i think it's more of apples decision to make things as thin as possible that left out a dedicated gpu in favor of the IGP.
If apple really didn't want their customers to have to use intels graphics, they could have easily gotten around this, they just may have had to do some design changes they weren't willing to make. just my .02 but either way i wouldn't consider the 320m of old to be very high end either. If you are looking to game or need a high end graphics card you should stick to desktop, perhaps even PC over mac.
No matter how you slice it, for some applications, IGPs make sense. Intel cut out the competence from that market with their shenanigans. And now the consumers pays for it with sub-par graphics processors.
haha clever, i'm not really arguing with you, i rather agree with what you are saying, i just don't put the blame on intel. Sure the whole debacle may have pursuaded apple to just use the IGP, but i think it's more of apples decision to make things as thin as possible that left out a dedicated gpu in favor of the IGP.
If apple really didn't want their customers to have to use intels graphics, they could have easily gotten around this, they just may have had to do some design changes they weren't willing to make. just my .02 but either way i wouldn't consider the 320m of old to be very high end either. If you are looking to game or need a high end graphics card you should stick to desktop, perhaps even PC over mac.
BaldiMac
Apr 6, 02:10 PM
These numbers would imply that there are only 50 million Android devices with access to the Android Market (0.2% of 50 million is 100,000). That's a surprisingly low figure to me considering they are selling over 30 million devices per quarter.
Is this fragmentation or something else?
Is this fragmentation or something else?
TeamDNA
Jun 9, 07:41 AM
RadioShack store manager here and i have some very interesting information if you guys don't already know this. Please quote this as much as possible to get the word out.
We offer a trade in program. We offer the most money on a trade in on the iPhones. As of 9:42pm on 6/8/10 these are the values...
These prices are taken off instantly from what you purchase(no mail in rebates) or applied to a gift card instantly. Your choice.
3Gs 32Gb - $271
3Gs 16Gb - $210
3G 16Gb - $149
3G 8Gb - $118
The older models are on the website as well, look for yourself...
http://radioshack.cexchange.com/online/Home/ManufacturerSelected.rails?enc=sU4reD6QJWP5MQn1SwFn38CtURe9PcXAJv9fUpYciv8=
That means if you are eligible for the $199 price and trade in your 16gb 3Gs, we will instantly (no mail in rebates) take $210 off the $199 for the iPhone 4 and you will have a $10 balance either applied on a gift card, to the taxes, or towards an accessory, whatever you prefer.
Intrigued yet? Now follow me here...
Not sure if this will be the same policy on the iPhone 4, but the way its set up right now: The day you do an upgrade to any phone, you are immediately eligible for an "Early iPhone Upgrade". That means ATT tacks on a $200 early upgrade fee.
If you are currently not eligible for an upgrade, but eligible for an "Early iPhone Upgrade" (You will be, you always are, again even if you did an upgrade 5 minutes ago.) Now, that $199 iPhone 4 becomes $399. You can trade in your current model towards that $399 price.
Trade in a 16Gb 3Gs and the $399 Early upgrade on the iPhone 4 is now $189. If you need to, take a sec and read this again so you fully understand.
This is 100% accurate except there has been no announcement made for the "Early iPhone Upgrade" continuing on the iPhone 4. I very strongly believe it will. Also, the trade in values may drop a tad when the iPhone 4 launches, but look at the current prices we give on 3G's and original iPhones, it is still very good. You are not gonna get "eBay money" but you get a respectable amount and it is all taken care of instantly in the store. SPREAD THE WORD!!
Now, What do you think about getting your iPhone 4 at the shack? I'll see you there... :)
this post is a LITTLE misleading... i looked on the site and it says UP TO
118$ for 8gb 3G.. which means it could go for less right ? if so you made it seems as not matter what your getting the prices you showed which i believe is wrong.. correct me if im wrong
We offer a trade in program. We offer the most money on a trade in on the iPhones. As of 9:42pm on 6/8/10 these are the values...
These prices are taken off instantly from what you purchase(no mail in rebates) or applied to a gift card instantly. Your choice.
3Gs 32Gb - $271
3Gs 16Gb - $210
3G 16Gb - $149
3G 8Gb - $118
The older models are on the website as well, look for yourself...
http://radioshack.cexchange.com/online/Home/ManufacturerSelected.rails?enc=sU4reD6QJWP5MQn1SwFn38CtURe9PcXAJv9fUpYciv8=
That means if you are eligible for the $199 price and trade in your 16gb 3Gs, we will instantly (no mail in rebates) take $210 off the $199 for the iPhone 4 and you will have a $10 balance either applied on a gift card, to the taxes, or towards an accessory, whatever you prefer.
Intrigued yet? Now follow me here...
Not sure if this will be the same policy on the iPhone 4, but the way its set up right now: The day you do an upgrade to any phone, you are immediately eligible for an "Early iPhone Upgrade". That means ATT tacks on a $200 early upgrade fee.
If you are currently not eligible for an upgrade, but eligible for an "Early iPhone Upgrade" (You will be, you always are, again even if you did an upgrade 5 minutes ago.) Now, that $199 iPhone 4 becomes $399. You can trade in your current model towards that $399 price.
Trade in a 16Gb 3Gs and the $399 Early upgrade on the iPhone 4 is now $189. If you need to, take a sec and read this again so you fully understand.
This is 100% accurate except there has been no announcement made for the "Early iPhone Upgrade" continuing on the iPhone 4. I very strongly believe it will. Also, the trade in values may drop a tad when the iPhone 4 launches, but look at the current prices we give on 3G's and original iPhones, it is still very good. You are not gonna get "eBay money" but you get a respectable amount and it is all taken care of instantly in the store. SPREAD THE WORD!!
Now, What do you think about getting your iPhone 4 at the shack? I'll see you there... :)
this post is a LITTLE misleading... i looked on the site and it says UP TO
118$ for 8gb 3G.. which means it could go for less right ? if so you made it seems as not matter what your getting the prices you showed which i believe is wrong.. correct me if im wrong
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